;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;	 ,,,,,      ,,,,,,,    ,,,,,,_  ,,,,,,,,  ,,,,,,   
;       MMMMM1     M0MMMM&    MMMMM@'  MMMMMM0"  MMMM0!   
;       4MMMM#      ^MMMMMr   MMMMMf    #MMMM&    B0'     
;      &]MMMMMc      #MMMM# ] MMMMMf    #MMMM&   j#       
;      M 0MMMM&       MMMMML# MMMMMf    #MMMM&  pM&       
;     pY 4MMMMM     ] #MMMMM# MMMMMf    #MMMM& pMMMt      
;     M   MMMMMc    ]& MMMMMf MMMMMf    #MMMM&]MMMM0      
;    ]#   0MMMM&    ]M #MMMM  MMMMMf    #MMMM& MMMMM&     
;    QfjMMMMMMMM    ]M  MMMf  MMMMMf    #MMMM& 4MMMMM     
;   _M    "MMMMMf   ]M  BMM   MMMMMf    #MMMM&  MMMMM&    
;  _Q#     MMMMM&   jMg  M8  _MMMMMf    BMMMM&  jMMMMM,   
; 4MMMM   #MMMMMM# 0MMM& B  ]MMMMMMM&  0MMMMMM&]MMMMMMMt  
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[matras]:identity_immunities
GroupControlSection = spawn_group
discovery_dependency =
$spawn    = "food and drugs\antirad"
$prefetch   = 32
class   = II_ANTIR
cform           = skeleton
visual          = equipments\item_spalnik.ogf
description  = enc_amk_matras

inv_name   = amk_matras
inv_name_short  = amk_matras_s
inv_weight   = 1

inv_grid_width  = 2
inv_grid_height  = 2
inv_grid_x   = 12
inv_grid_y   = 29
cost    = 3000

; eatable item
eat_health = 0
eat_satiety = 0
eat_power = 0
eat_radiation = 0
eat_alcohol = 0
wounds_heal_perc = 0
eat_portions_num = 1

; food item
animation_slot  = 4

;hud item
hud = wpn_vodka_hud

;quest_item			= true
